
Details:
Genre: Action, Platforms
Engine: Unity
Platforms: Multiplatform
Players: Multiplayer
Company: Petoons Studio
Publisher: Outright Games
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Roles:ā
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Game designer
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Level designer
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Contributions:
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Balancing of the playable characters mechanics.
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Design of inmersive levels (since prorotype phase) according to the narrative and environments, taking into account the mechanics of the available characters and the target audience.
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Level design iteration in function of the client requests, feedback, QA and game testing.
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Collaborate with teammates to design the final levels.
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Coordination with art team to design the environments for levels.
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Detailed communication and documentation about design decisions to the rest of the team.
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Balancing and implementation of enemies behavior and gameplay elements.
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2D cameras design.
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